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Mus

Mus

This is a Spanish card game born in Basque Country. The first reference about this game goes back to 1745, when Don Manuel de Larramendi, philologist and Jesuit basque, quoted it in the trilingual dictionary (Basque-Spanish-Latin). It is played by t... SHOW MORE 
This is a Spanish card game born in Basque Country. The first reference about this game goes back to 1745, when Don Manuel de Larramendi, philologist and Jesuit basque, quoted it in the trilingual dictionary (Basque-Spanish-Latin). It is played by two opposing pairs of players with the Spanish deck, which is a deck of 40 cards without eights or nines and no jokers. Usually all 4 "3" cards count as kings and all four "2" cards count as aces. It has a variety of different rules in the different regions of Spain. In every round of the game Mus (discard) is either agreed or stopped. Then, four bets are made on the same hand of cards: * Grande (Biggest): playing for the highest combination of cards; handiak (big ones) in Basque. * Pequeña or Chica (Smallest): playing for the lowest combination of cards. * Pares (Pairs): playing for the best matching card combination; pareak in Basque. * Juego (Game): playing for cards total values of 31 or more. Sometimes replaced by a Punto (Point) special round; jokua in Basque. At last, accepted bets and passes are counted until one of the pairs of players reaches the previously agreed amount (different standards in different regions of Spain, but most commonly 30). The pair of players winning most out of three games wins a vaca (which means cow in spanish), and the pair winning most out of three vacas win the match. One other special feature of Mus is that it is a mostly verbal game, with little card-involving action, limited to deal and discard (if any). After cards are dealt and Mus (discard) is stopped, all rounds are played verbally, bets are called, passed, accepted or rejected but cards are not shown, dealt or touched in any further way, and the player only is obliged to show them in the end of the round if needed in order to resolve any accepted bet. This makes it a poor card game to watch other people play, and learning to play it through only watching is rather difficult in comparison with other card games. ... SHOW LESS 
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Heroes for Sale

Heroes for Sale

In 2077, the world is dominated by huge corporations. All they care about is money, more precisely: credit. In Heroes for Sale, you enter a dynamic card duel and send superheroes into the game round after round. Whoever bids the most gets the heroes... SHOW MORE 
In 2077, the world is dominated by huge corporations. All they care about is money, more precisely: credit. In Heroes for Sale, you enter a dynamic card duel and send superheroes into the game round after round. Whoever bids the most gets the heroes and tries to take over the opponent's bases. During the game, players will hire heroes and use these to destroy the bases of the opponent. However, the heroes have no morals, and if the opponent is willing to pay more, they will not hesitate to turn their back on you. Each turn has you attacking with all your heroes followed by playing out a new hero. Your opponent gets to make an offer for recruiting that hero, and you may either let them have it or overbid to get the hero yourself. ... SHOW LESS 

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