Which game would you rather play?
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Oceania
From Teuber's official website:
"On your turn place an explorer ship on a circle field on one of the three sides of the game board and draw a sea tile. Place the tile if it fits, i.e. when water borders water and land borders land. Thro... SHOW MORE
From Teuber's official website:
"On your turn place an explorer ship on a circle field on one of the three sides of the game board and draw a sea tile. Place the tile if it fits, i.e. when water borders water and land borders land. Throughout game-play a fascinating seascape unfolds before your eyes. The size and arrangement of the islands on the board is different in each game!"
From the back of the box:
Experience the adventure of exploring unknown islands! Each game presents new and unique challenges, for the board is different every time you play.
In the 2-player variant, you and your opponent seek to claim the biggest islands in Oceania. The most successful explorer is the victor.
Or you can be your own opponent in the solo variant. You will seek out larger, more valuable islands as the game challenges you to beat your own record score.
Oceania is the smaller - but no less exciting - brother of the classic Klaus Tauber game "Entdecker," also published by Mayfair Games.
Online Play
PlayCatan (real-time)
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Click to Battle Again!
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StreetSoccer
StreetSoccer is the name in the Netherlands (Dutch: Straatvoetbal) for how soccer is played in parks or squares in cities and villages.
In this game 2 StreetSoccer teams play a 25 'minute' match.
The soccer field is 10 spaces long and 6 wide... SHOW MORE
StreetSoccer is the name in the Netherlands (Dutch: Straatvoetbal) for how soccer is played in parks or squares in cities and villages.
In this game 2 StreetSoccer teams play a 25 'minute' match.
The soccer field is 10 spaces long and 6 wide (plus spaces outside the lines).
The 2 players of this game both are coaches of one team.
Both coaches have 5 StreetSoccer player figures (incl. the goalie).
A die determines your number of spaces to move one of your figures. If you reach the ball you shoot the ball by the unused number of pips on the die plus one, and can make passes between players of your team.
The die makes luck a part of this game. But your choices, like which player you move to which field and where to pass the ball are very important. For the following turns you calculate chances for your opponent and yourself and you try to have your players in good positions for later situations.
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