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Hex Hex

Hex Hex

This is a card game that forces a Hex token around the table between players. In this respect, it's sort of a game of Hot Potato. Whoever can't get rid of the Hex token by using his cards "blows up," thus losing points. Naturally, there are... SHOW MORE 
This is a card game that forces a Hex token around the table between players. In this respect, it's sort of a game of Hot Potato. Whoever can't get rid of the Hex token by using his cards "blows up," thus losing points. Naturally, there are nuances to this. There are 17 different cards in the deck, some which merely pass the Hex token left, right, and across, while others split the token in two, or increase it's damage. One dismisses it entirely. One blows it up while in another player's possession. One forces the token to pass in only one direction, some cause extra effects if the token DOES blow up on you. A round ends when there are no more Hex tokens available, and there are as many rounds as there are players, plus one. There are some interesting strategies that are not immediately apparent, but which become obvious after the first couple of rounds. Controlling when the last token blows up is very important since you lose and gain points based on this, so learning to play the cards to force the location of the tokens when they blow up is of paramount importance. Sending them to a player who has no cards to play works very well for this. Scores are kept with individual cards monitoring "Voice", which is just points. How many you have at the end of the x+1 rounds determines who the winner is. One last amusing thing about the game is a bit of chaos tossed in; a Hex Hex card; when it's played, all players have to drop their card hands and put their hands in the air. The slowpoke loses points. Not exactly strategy, but still entertaining. Integrates with: Hex Hex Next Reimplemented by: Hex Hex XL ... SHOW LESS 
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Welcome to the Dungeon

Welcome to the Dungeon

Welcome to the Dungeon — first released as Dungeon of Mandom — is a push-your-luck dungeon delve in which 2-4 players take turns essentially daring each other to go into a dungeon with less equipment than they start off with while filling... SHOW MORE 
Welcome to the Dungeon — first released as Dungeon of Mandom — is a push-your-luck dungeon delve in which 2-4 players take turns essentially daring each other to go into a dungeon with less equipment than they start off with while filling the dungeon with monsters. Players can win the game by winning 2 rounds or get eliminated from the game by losing 2 rounds. Each player has a 2-sided players card that has a white side and a red side. The first win taps the player card and the 1st loss flips the card over to the red side. A 2nd loss will have the player turn the card back into the box. The game is played in rounds. The player sets up the base character and all the equipment equipped. This represents every player as a fully equipped dungeon delver. Each round, the start player (the person who challenged the dungeon last or the last player to be in a dungeon) can choose to draw a card from the monster deck or pass their turn. If they choose to draw, they can do one of two things: (1) keep it and de-equip an equipment or (2) place it face down in the dungeon. Placing it face down in the dungeon creates the dungeon deck and fills the dungeon with monsters that the challenger will have to face later. If they choose to pass their turn, they cannot participate in the rest of the round. Once only one person is left after all the other players have passed their turn, that player then becomes the challenger and must go into the dungeon with only the equipment he has equipped. The player then flips cards off the dungeon deck and fights the monsters within. Some equipment allow you to null the enemy damage or be able to withstand it by increasing your HP. If the player survives the dungeon with at least 1 HP, they win that round. If not, they lose. The players then reshuffles all the cards to make a new monster deck and re-equips all the equipment to start a new round. The game ends when someone has won twice or one player is the last man standing. Welcome to the Dungeon includes four different sets of character cards whereas Dungeon of Mandom has only a single character. ... SHOW LESS 

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