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Light Speed

Light Speed

From the Publisher: 'Light Speed is a lightning-fast card game of space combat about identical teams of spaceships dropping out of hyperspace to do battle over an extremely important asteroid. Each spaceship is equipped with 1 to 4 lasers, and the l... SHOW MORE 
From the Publisher: 'Light Speed is a lightning-fast card game of space combat about identical teams of spaceships dropping out of hyperspace to do battle over an extremely important asteroid. Each spaceship is equipped with 1 to 4 lasers, and the lasers have 3 different "strengths" The game is played in two stages. In the "fast round" players play their cards onto a table, trying to position them so that their laser beams will hit either the asteroid (and thereby "mining" it) or other players (causing them damage). Once one player has gotten rid of all of their cards, the "scoring round" begins. In the Scoring round, all ships of the same rank will fire at the same time. (All "1" ships will fire, then all "2" ships, etc.) If, after all the ships of the same rank have fired, a ship has more damage than it does Health, the ship is destroyed. Play continues through the ranks 1-10. Once all ships have fired, players receive 1 point for each point of health they took from their opponent, plus one point for each successful "mining" of the asteroid. Light Speed is part of the Hip Pocket Games series. Awards 2004 Listed in GAMES Magazine's GAMES 100 ... SHOW LESS 
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Magical Athlete

Magical Athlete

Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces — but all the racers have wacky, game-breaking abilities. Race four times, then whoever has the most points wins! Before the racing begins, players... SHOW MORE 
Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces — but all the racers have wacky, game-breaking abilities. Race four times, then whoever has the most points wins! Before the racing begins, players will draft the four racers they will have in the game and choose before each race which to use. Races alternate between the "mild" side of the board and the "wild" side of the board. A race ends once two racers have crossed the finish line — with, generally, only these two players receiving points. —description from the publisher ... SHOW LESS 

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