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Agamemnon

Agamemnon

None can defy the will of the gods but the gods themselves. Driven by the ambition of their king, the Greeks have arrived on the shores of Troy. Some seek power, some seek revenge, while still others seek the great moment in battle that will define t... SHOW MORE 
None can defy the will of the gods but the gods themselves. Driven by the ambition of their king, the Greeks have arrived on the shores of Troy. Some seek power, some seek revenge, while still others seek the great moment in battle that will define their place in history. Agamemnon is a fast-paced strategy board game in which two players take on the roles of ancient Greek gods during the Trojan War. By tactically deploying warriors to where they're needed across the board, each player may influence the final outcome of the battles famously detailed in Homer's Iliad. Some areas will be decided by the strength of the warriors, others by sheer weight of numbers, and some by the inspiration your heroes provide. To begin the game, Strings of Fate tiles are placed on their matching spaces on the board, and each player receives one set of fifteen playing tiles. These tiles come in three varieties: Warriors, with a numerical value marking their strength, Leaders, with both a letter rank and a strength value, and Weavers who have no strength or rank, but instead manipulate the Strings of Fate. Each player will shuffle their tiles face down in front of them. The first player flips over one of their tiles, and places it on any available space. If it’s a Weaver, its effect immediately comes into play: the Warp Weaver may swap two adjacent Strings of Fate, whilst the Weft Weaver simply splits all strings it’s connected to. After the first turn, each player flips and plays two tiles on their turns. Once all the tiles have been placed, each string is resolved: each Strength String is won by the player with the highest combined strength contained within it; each Leadership String is won by the player with the single highest ranked tile within the string; and Force Strings are won by the player with the most tiles, including Weavers, in the string. Players claim all the tiles from Strings of Fate they have won, and the player with the most tiles at the end wins.   ... SHOW LESS 
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Pocket Invaders

Pocket Invaders

Since eons ago, two ancient civilizations are fighting a never-ending battle. Both worlds use all their fleets and intelligence in a dispute that will define the future of their planets. Pocket Invaders recreates a retro atmosphere in a stra... SHOW MORE 
Since eons ago, two ancient civilizations are fighting a never-ending battle. Both worlds use all their fleets and intelligence in a dispute that will define the future of their planets. Pocket Invaders recreates a retro atmosphere in a strategic game, with a universe in which the maneuverability of your ships is as crucial as luck when introducing new units in your fleet. Inspired by Shogi ••• Desde hace eones, dos antiguas civilizaciones se enfrentan a una eterna batalla. Ambos mundos usarán toda su flota y su inteligencia en una batalla que definirá el futuro de sus planetas. Pocket Invaders recrea una atmósfera retro dentro de la estrategia. Un universo donde hay que tener en cuenta el movimiento de tus naves y el azar al introducir nuevas invasoras a tu ejército. ••• Seit Ewigkeiten kämpfen zwei uralte Zivilisationen einen nie enden wollenden Krieg. Beide Welten verwenden sowohl ihre Kriegsflotte als auch ihre Intelligenz in einem Streit, der die Zukunft ihrer Welten bestimmen wird. Pocket invaders stellt eine retro-Atmosphäre in einem strategischen Spiel dar; ein Universum, in dem die Wendigkeit deiner Schiffe so wichtig ist, wie dein Glück, wenn du neue Einheiten in deiner Flotte einbringst. ... SHOW LESS 

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