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Imperium: The Contention
Only one may wield the Void Scepter.
Seize the Void Scepter in Imperium: The Contention, the 4X card game. Choose one of six factions, each with a preconstructed deck, or build your own from a complete collection of over 300 cards! Expand yo... SHOW MORE
Only one may wield the Void Scepter.
Seize the Void Scepter in Imperium: The Contention, the 4X card game. Choose one of six factions, each with a preconstructed deck, or build your own from a complete collection of over 300 cards! Expand your empire, deploy your fleet, move your ships into position, and battle your enemies. Seizing the Imperial Capital may lead you to victory... or ruin.
There are many paths to ruling the Imperium. Your favor represents your Imperial influence. Gain 8 favor, or claim 8 worlds, and the Void Scepter will be yours! Gain the Imperium's favor by destroying enemy worlds or through political intrigue. Employ politicians, spies, megacorps, and mercs. Take the Imperial Capital by force, and use the seat of power to convince the Imperium only you are worthy.
Now is the time! Lead your civilization to new heights and claim the Void Scepter!
—description from the publisher
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Entdecker: Exploring New Horizons
[Careful: there are two similar games with Entdecker in the title. Don't confuse Die Neuen Entdecker (also known as Entdecker: Exploring New Horizons) with Entdecker, a different game. In short - if your Entdecker's board does not have a scout trail ... SHOW MORE
[Careful: there are two similar games with Entdecker in the title. Don't confuse Die Neuen Entdecker (also known as Entdecker: Exploring New Horizons) with Entdecker, a different game. In short - if your Entdecker's board does not have a scout trail leading to native huts, it's not this Entdecker.]
A reworking of the game Entdecker, this game still starts with a blank game board that represents an unexplored sea. Tiles are drawn and placed on squares on the board. As the tiles are placed, islands develop on the board and players pay to place settlements, forts, or scouts on these islands in an effort to become the most powerful explorer.
Completed islands yield victory points to all who have invested in exploration on an island, but of course the most points go to the player who has established the strongest presence. This updated version adds a larger board, fees to enter from all but one edge of the board, a different income system, new bonus waterfall tiles, the ability to draw (for a price) from open stacks of tiles, and most of all an entirely new area of the board that represents scouts exploring jungles on the islands in search of exotic plants (this is the bonus discovery chip system revamped), and other changes.
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